Archive:
| The Filming of NNON |





I wrote the code and created NNON using software developed at California Institute of Technology, 1970. Camera technology was provided by filmmaker and computer graphics pioneer John Whitney, with whom I was assisting on his own Caltech research and project.




NNON was filmed in the old Booth Computing Center in the middle of the night, which were the only hours I could schedule computer time. I started the modified 35mm optical film camera, which simply pointed at a CRT display in a dark room wired to computers one floor above, at about 11pm and periodically slept in my VW bus while it filmed, frame-by-frame, for the entire night. At some point it's possible a custodian might have opened a door to the room where the camera was running and affected the exposure in certain places. Computer graphics were experimental in 1970 and nobody got to do them except at places like Caltech where there were machines the size of refrigerators. At the time, I was employed at Caltech's Astro-Electronics lab, drafting computer circuits for the Mount Wilson and Palomar observatories, and involved in a Caltech EAT (Experiments in Art & Technology) program inviting artists to work with scientists.

For NNON, each individual line segment was programmed to rotate 180 degrees counter-clockwise around its own center at 1 degree per second, so it took 3 minutes for the final frame to end up looking the same as the first. In between, what it looked like was left up to the geometry. I called it NNON because it was really about being non-subjective, about squeezing subjectivity out of the aesthetics and surrendering personal choices to the rules set out in the code. Over the course of the film, the entire image doubles in size while rotating clockwise, and has a spiral galaxy-like appearance as everything unfolds.








Selected NNON frames:


















stephen at stephennowlin dot com